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📢 Development Update – Final Stretch

01/05/2026 · Release · City of Sin - The Nocturne Files [Ep1]

I'm now in the final stretch of development for the next update of City of Sin – The Nocturne Files. What started as a continuation has grown into something much larger, with significant additions across story, characters, walkthrough and optional content.

📊 Progress Overview

Since the original release:

  • Renders: 1,693 → 2,811+

  • Animations: 11 → 27

  • Averaging around 280 renders per month

This update has more than expanded the game, it’s deepened it, especially through optional encounters and branching paths.

đź§© Where Am I Now

The majority of content is now complete.

What remains is focused on:

  • Final scene transitions and continuity

  • Post-event sequences (returning home, wind-down scenes, etc.)

  • A small number of additional narrative moments

  • Final integration of message/choice systems

  • Polishing and flow between key story beats

There are only a handful of scenes left to implement, primarily short, connective sequences that ensure everything flows naturally from one moment to the next.

🎭 What This Update Adds

Without giving too much away:

  • New optional encounters and side paths

  • Expanded character interactions

  • Additional mission content and contracts

  • More reactive narrative depending on player decisions

  • Continued build-up toward the Masquerade Party

As always, not all content will be seen in a single playthrough.

đź§  Design Focus

This update has been built around:

  • Player choice and replayability

  • Stronger scene-to-scene flow

  • More grounded, character-driven moments between major events

Whether you choose to explore everything or focus purely on the main investigation, the experience will feel cohesive and intentional.

🗓️ Planned Release

With everything now coming together, I’m aiming for a mid-May release.

There’s still some final scripting, testing, and polish to go, but I'm very close.

City of Sin - The Nocturne Files [Ep1] contains the following kinks:

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