Alright, time for a proper update 👇
A lot of progress has been made since the last post and things are really starting to come together now.
Most of the core content for this update is in place, including new scenes, character interactions, and expanded mission content. I’ve also spent some time adding variation to certain paths so things feel less linear depending on how you approach it.
The story is beginning to open up more, and some of the underlying themes are starting to come through in a bigger way.
From a content perspective, the game has now grown to over 2,400 renders, with an additional 280+ renders in the promo/fan art folder, alongside 22 animations, so there’s a lot here in terms of both visual content and progression.
Right now I’m finishing off the remaining pieces and putting together one of the bigger sequences that will lead directly into the next chapter.
Not quite ready yet, but I'm getting close.
As always, I really appreciate the support.