Version 0.15 is here!
Hi!
As I wrote in the previous posts, this version does not have new characters and plot, instead it’s an overhaul of everything related to Marbia and the Ziruan Oasis quest: Queen Nahir, Alam, Domia, Fahda, and even Arzu (and her goblins). Additionally, I have revisited Oryenguk to re-render a few dozen images.
Therefore, I think the best way to enjoy this update is to start a new playthrough and pay attention to the Oryenguk and Marbia quests. I have also added dozens of special sound effects (water trickling, cups clinking, horses clopping and much more), so I would also recommend playing with the speakers on.
Additionally, a quick recap of smaller features which were detailed in earlier posts:
Mason’s Guild: unlocks after conquering five fiefdoms. Building it allows construction projects to complete faster.
Variable army travel time: troop movement now depends on the distance between fiefdoms. (Remember Queen Tiniya and Waikokipia’s travel-time bonus? It’s a lot more useful now!)
UI Improvements: The UI of the world map, settings pages and fiefdom screens was overhauled.
Steam Cloud Saves are now enabled.
Enjoy, and thank you for your continuous support!
