Ver.1.0.2 Update Notes
(Important)
Some players have reported issues where WASD / arrow keys do not respond, or Luna walks automatically.
After extensive investigation we still could not find the exact cause.
So, this update introduces a new feature:
Completely disables all controller / mixed input
Forces input to keyboard WASD + arrow keys
Can be activated from the main menu or by pressing F1
The setting is saved and will auto-apply on the next launch
Additional changes:
Fixed BGM/SE volume not saving correctly
Added skill description popup when clicking racial talent icons
Added display settings: Fullscreen / Windowed (settings are saved)
Added new Arena Boss: Slave Sword Dancer
Reduced player pressure: ranged enemies' attack interval changed from 1s → 1.5s
Enemy cap in rooms set to 3 non-boss enemies across all difficulties
Fixed mage talent error; increased bonuses to projectile skills
Dodge must be held for 0.5s to trigger racial talent (prevents accidental activation)
Fixed poison DoT not benefiting from staff bonuses
Greatly increased staff damage and suppression
Wind magic no longer crits; now purely increases damage
Enemy hit cooldown reduced to 0.1s (easier to stagger)
▶ Ranged Weapon ReworkLight Crossbow: 1 shot / 0.3s
Heavy Crossbow: 3-shot spread / 0.8s
Composite Crossbow: 3-shot burst / 1.5s
Matchlock Composite Gun: 3-shot spread / 0.8s
Matchlock Short Gun: 1 shot / 0.3s
Matchlock Long Gun: 3-shot spread / 0.8s
Flintlock Gun: 3-shot burst / 1.5s
Bayonet Musket: 1 shot / 0.3s
Brass Matchlock Gun: 4-shot burst / 1.8s
Silver Inlaid Gun: 1 shot / 0.3s
▶ Gold Rewards IncreasedLoose coins: 50–100
Normal enemies: 100–300
Normal bosses: 500–1500
Special bosses: 1000–3000
Final boss: 5000–10000
Skill selection reward: 300–1000
▶ Other FixesDemonized HP minimum raised to 1/2 (lifesteal unchanged)
Removed invincibility from Dark Mage; added dodge behavior
Fixed Dark Mage shadow not disappearing after death