v8.32e
This one might have a bit of a controversial change. Your heart will now autoscroll along with any fortress stages. I find that this makes those stages a little easier to navigate, and it just makes more sense and feels better to me than having the stage scrolling into you. I know some people are going to ask me if I could add an option to toggle it, but I do not want to do that for several reasons. I could still decide to change it back, but I want to see what the general feeling is about it.
Other than that, both of the new battle variants are now implemented in 62 out of 112 battles. They are both tied up now, and I'll be adding both together into each battle from now on.
v8.32e - March 20th, 2026
-Added elemental reactions to Rendy and Snowball
-Your heart now autoscrolls along with the fortresses in all fortress battles
-Changed the way safety bubbles appear in the fortress phase of Blizzard Veyeral
-Overleveled monsters can now appear on Light Rain difficulty in story mode. They were previously limited to Heavy and Torrent Rain.
-You can now press "Check Gift" on an offered Upgrade card to check what it does, as long as its name was revealed by radiating a matching upgrade
-Bug Fix: Inspecting a monster's elemental reactions, then quickly trying to inspect a gift next to it would crash the game
-Bug Fix: Touching Totaria's back wall would bump you the wrong way, causing it to trap you until you lose
-Bug Fix: Guardian Soul's soul cores were able to spawn completely within a stationary saw
-Bug Fix: Breaking one of Nova's rainbow rocks on the same frame it creates a beam would leave a permanent beam on the screen
Other than that, both of the new battle variants are now implemented in 62 out of 112 battles. They are both tied up now, and I'll be adding both together into each battle from now on.
v8.32e - March 20th, 2026
-Added elemental reactions to Rendy and Snowball
-Your heart now autoscrolls along with the fortresses in all fortress battles
-Changed the way safety bubbles appear in the fortress phase of Blizzard Veyeral
-Overleveled monsters can now appear on Light Rain difficulty in story mode. They were previously limited to Heavy and Torrent Rain.
-You can now press "Check Gift" on an offered Upgrade card to check what it does, as long as its name was revealed by radiating a matching upgrade
-Bug Fix: Inspecting a monster's elemental reactions, then quickly trying to inspect a gift next to it would crash the game
-Bug Fix: Touching Totaria's back wall would bump you the wrong way, causing it to trap you until you lose
-Bug Fix: Guardian Soul's soul cores were able to spawn completely within a stationary saw
-Bug Fix: Breaking one of Nova's rainbow rocks on the same frame it creates a beam would leave a permanent beam on the screen