v3.2.3: Controller Support + Steam Cloud

05/06/2025 · Patch Notes · Echoes of the Town

You asked, we listened! These two have probably been the most requested things we've heard about from launch, so we've been hard at work making sure they are implemented!

The new controller support should also make the game fully Steam Deck friendly- I ordered a Deck but I am still waiting for it to arrive, so please let us know if you guys run into any weirdness when it comes to Steam Deck!

Additionally, we've also been working on the various bugs and issues you guys have been bringing to our attention, resolving as many as we can!

We're very happy to see the outpouring of love and support you guys are showing the game and we want to do our best to return it! So without further ado, here are the patch notes!

Changelog v3.2.3:

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Inventory item icons mismatch and effects not displaying correctly

→ Fixed

Equipped weapons disappearing from inventory after being equipped

→ Intended (It is deep within how the engine works with items.)

Cannot change movement key / cannot reset controls / can't unbind default arrow keys

→ Acknowledged and resolved

Button presses too sensitive, skip multiple lines in text

→ Explained as possibly due to \[Control] vs \[OK] key usage; will improve input mapping

Keybindings broken / cannot reassign movement keys

→ Resolved

Weird bug in love hotel scene locking the player in logo view

→ Fixed

Level up message displaying only when Working

→ Acknowledged but delayed for future patch

Item related to a summoning quest gives alternate outcome

→ Intended but might change in the future, (this ''item'' gives an alternate outcome to one sidequest)

Innocence reduction without lewd acts (killing hobos)

→ Confirmed as intended behavior

New Game Plus causing quest bugs / "legendary ♥♥♥♥ game" remains

→ Now \[Legendary ♥♥♥♥ game] removed in new game plus, Will be on the lookout for other items that might cause problems in NG+

Day 10 Boss was nerfed a bit (10% in various stats).

(I Will consider adding other outcomes to this day in particular later on.)

HOTFIX:

Transition bug on Nanami's Week start.

→ Fixed

Bug where some CGs would grey out and not allowed to be purchased

→ Fixed

Changelog v3.2.5a:

_ _ _ _ _ _ _ _ _ _

Changes to Achievement Saintly sinner and Collector.

→ Fixed: Saintly Sinner had a problem with how it's parallel event was setup, While it was possible to get it, many people would fail to get it even with the right conditions, I made changes to this achievement so there's always a check when you get the Nanami Week prompt.

Changes to Achievement Collector.

→ Adjusted: Collector was activated by interacting with a PC in the CG viewer after collecting every single one. Now It will have a Check on When exiting a CG shop.

Eria Added: New NPC, Filling the Space that was empty besides the police Station.

→ She will be receiving more content in the future, but low priority Right now.

Police Station Door

→ Now has a nice double door, inviting you to go in and meet the police chief

Buffer/Longer Loading to the East Section.

→ Now East Section has a longer Loading (Just like the West section) to avoid Drops in performance when Loading into this place.

_ _ _ _ _ _ _ _ _ _

I will be working hard as always, Next up in the priority is getting the de-mosaic done. I will be announcing more things in the future!