🔧【v1.37】Major Bug Fix&Verification Report
2025/11/16 16:21 CST (UTC+8)
■ Update Details
We have worked together with the developer to address the issues reported by players and have released Ver.1.37.
Additionally, to help players easily verify the version, a version indicator has been added to the upper-left corner of the title screen.
■ Fixed Issues
Incorrect interaction detection on the door when captured by Goblins and placed in the jail
Frequent issue on Dungeon Floor 4 where skill attacks (S key) could not be activated
Bug related to the jar-shaped tentacle enemy
Event CGs that should have been hidden continued to display
Bug related to the tavern in the slums
In the fully naked state, breast-interaction scenes caused layered/overlapping character portraits
■ Issues Under Investigation
We are continuing to review additional reports sent by players and will work with the developer to address them as quickly as possible.
If you encounter further issues, please consider providing information through the following methods:
📣 Discord Bug Report Channel (screenshots and save files can be uploaded)
💬 Steam Comment Section (please provide detailed reproduction steps whenever possible)
Discord Link:
■ Thank You for Your Support!
We sincerely appreciate your patience and support.
We will continue working hard to deliver a better gaming experience!
*Previously Fixed Issues*
Fixed an issue where players could freely save inside the dungeon. Saving on certain floors previously caused save data corruption and game crashes. Saving is now disabled in these areas.
To prevent similar issues in the future, a “Forced Return to Town” safety mechanism has been added. If an abnormal dungeon save is loaded, the character will automatically be returned to a safe area.
→ This is expected to reduce crash occurrences for some players in labyrinth areas.Fixed an issue where enemies stopped attacking when MP reached 0 on the 4th dungeon floor, causing players to become stuck in battle.
Fixed an issue where the character’s status display remained in Japanese when entering the Aroused state in the dungeon while using the English language setting. Several other untranslated elements have also been corrected.
Fixed incorrect image file names in the Simplified Chinese version
Fixed an issue where pressing the S key in the dungeon caused abnormal behavior
Regarding the issues on the 3rd dungeon floor: a temporary fix has been applied so that dungeon state automatically resets when loading a save. A full official fix will be released once the root cause is confirmed.
Reported by English players:
Custom key bindings were automatically reset to the default WASD configuration when entering the dungeon.
→ This issue has been fixed.Reported by Korean players:
Settings were reset upon entering the dungeon, causing inconvenience.
→ This issue has been fixed.Corrected several text elements that were still displayed in Japanese.
Fixed an issue where the game mistakenly triggered the “day change system” during dungeon exploration, causing the player to be forcibly returned to the inn after 9 PM and immediately advanced to the next day.