Update Version v1.2.27: "Fixing Data Desync Issues"
First, some good news.
With the generous help of community member "Mi Meng" , the long-standing data desync issue has finally been resolved today! Specifically, the item inventory data synchronization problem should now be fixed—no more cases of "picked up an item but it doesn't show" or "it shows but can't be used." A huge thank you to Mi Meng for the assistance; without it, I'd probably still be tearing my hair out.
Also, another player gave me a valuable reminder this morning: putting all items into a single backpack is very likely the main cause of excessive memory usage during asset loading. This was a timely wake-up call. I've noted it down, and in the future, I plan to separate the item backpack from the warehouse to optimize memory usage at a fundamental level.
Now, here are the specific changes in this update (v1.2.27):
🐛 Data Fixes
Fixed errors with old save data
Fixed the issue where crafting iron ingots did not consume resources
📖 Story & Text Optimizations
Elder Sister Zhang related:
Adjusted the "Escort Sister-in-law Home" storyline
Adjusted the "Invite Elder Sister Zhang" storyline
Revised the kitchen (steaming buns) scene dialogue
Ma Sanniang related:
Revised the "Invite Lord Tian for Help" storyline dialogue
Revised the "Romance at the Mountain Temple" storyline dialogue
Stone Village related:
Corrected the name error of the Stone Village shopkeeper
Revised the Stone Village shopkeeper's dialogue
The game is still being polished. Let me know if you encounter any issues—I'll be here, staring at my screen and fixing them.
Thanks again to everyone, especially those who help me find problems and offer suggestions.
— Aladdinbatu