Update notes for april 18
-The game no longer stops on day 31; it continues indefinitely until the player chooses to start the final fight. (OLD SAVES WORK!)
-Dying during the final fight returns you to the moment before taking on the final challenge (allowing you to continue playing).
-Pacing is now 4× faster; completing 1 daily mission unlocks a new scene with the selected girl. (4x less grinding)
-Accepted daily missions now carry over to the next days until they are completed or abandoned.
-You can re-roll individual daily missions up to 3 times per day.
-All blueprints are visible in the crafting menu from the start.
-The crafting menu now shows item descriptions.
-All seeds now show their growth time in the description.
-Made certain recipes little easier to craft such as backpack upgrades.
-Dying during the final fight returns you to the moment before taking on the final challenge (allowing you to continue playing).
-Pacing is now 4× faster; completing 1 daily mission unlocks a new scene with the selected girl. (4x less grinding)
-Accepted daily missions now carry over to the next days until they are completed or abandoned.
-You can re-roll individual daily missions up to 3 times per day.
-All blueprints are visible in the crafting menu from the start.
-The crafting menu now shows item descriptions.
-All seeds now show their growth time in the description.
-Made certain recipes little easier to craft such as backpack upgrades.