Update 0.12.1 — Patch Notes
Update 0.12.1 — Patch Notes
After receiving feedback from several players, I've made the following changes:
New Features
- Added Easy mode difficulty selection when starting a new game, where you begin with 5000 of each resource
- Added a tutorial step explaining the save system — interact with the bed in the small house to save your game
Improvements
- The Build menu in the Management Terminal is now only usable when near your base
Bug Fixes
- Fixed a bug where production buildings (Water Tower, Windmill, Logger's Hut, Oil Depot, Scrap Hut) would permanently stop producing resources after saving and loading
- Fixed a bug where looting a zombie loot bag that despawns mid-animation would leave the player stuck in a crouching position
- Various stability and interaction fixes
Thank you for the feedback — keep it coming!