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Success

16/04/2026 · Patch Notes · Baskin All-In: The Family

Hey Boo,
What is success? The same people who I played in lan parties after college formed a game company, once. They dreamed of making a game together. I don't know what their terms of success were. Replacing their day jobs? Getting a million dollars? Having a top mobile game? Being on steam?

I don't know because I've never been into the numbers.

I think a lot about failure because my game is about failure but it is also the struggle of most writers. Writers strictly looking to be traditionally published write novels and short stories and submit them to agents and mostly get rejected. They write the same story over again. Every step feels like failure. Every thousand words could be cut down to a hundred, on a good day. Every day of work might result in a single sentence of use, no a bad day. There is always tweaks and typos and mistakes.

I used to hang out in nerdfighter forums and people would read John Green's book and find typos and grammar mistakes and they made a list. They ask each other what do they do with the list? Who do they send it to? Wouldn't the publisher want these things fixed? To them every mistake diminished the art, the work of the whole.

It's really tricky printing books. I've made a few by hand. When you print documents that are meant to be bound into a book, it isn't just printing a document. Often books are printed on around a dozen pages, folded, then sewed or glued together. So, page on could have pages one, two, eleven and twelve printed on it. Then page thirteen starts another stack. This makes less that needs to be shaved off for that even book edge.

Physical printing for a run of a book could take part of a day or weeks. Books have to be scheduled and downtime is waste. If they make another printing of a book, one has to be reserved on a schedule.

The next three years of books hare already scheduled. It's a production. They don't care about a few grammar mistakes. They only exist for John Green to torture himself.

The book is already a success. It makes people cry, think about their lives, and get attached to the characters.

This is so long, I was thinking about talking about Nier and more videogames. I'm not making another draft, this is a blog post.

I have privileges and perks in making a visual novel that isn't afforded to other writers. I CAN fix the grammar mistakes. They don't have to bother me forever. I know who is going to read my work. I talk to people who also love my characters. There are still days where there is only a single usable sentence but it's already set where that sentence is going.

Progress
I have made more art assets but I think I started numbering them backwards and I decided it wasn't important enough compared to all the special renders I haven't edited for display.

I'm not beating the cocaine squirrel ​allegations ​despite never having cocaine, because I don't work in an office in the eighties, if the squirrel ​is half boner by volume. Sometimes, I like to listen to one song until my brain melts a little and I can see the threads of the universe and know if they weren't indifferent, they'd let me slip away and be someone else's problem.

I don't think we are getting much incite into the process on this one.  Comment below if I am usually more informative and I need to recapture that horse that's half squirrel​-tail by volume.

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