[RUMBLE BLAZING Update] Here’s what’s coming up!
Lately I’ve been busy debugging the new special moves we added and tweaking some stage lighting that caught my eye along the way.
Starting tomorrow, I’ll be spending a couple of days teaching the AI (CPU) how to use the new moves.
Then it’s on to the final round of debugging!
Since this update is a pretty big one, I’m giving it a bit more time—right now I’m aiming to roll it out between August 20th and 25th.
Thanks for hanging in there—it’s almost ready!
This is a video of the debugging process for the new camera system.


Starting tomorrow, I’ll be spending a couple of days teaching the AI (CPU) how to use the new moves.
Then it’s on to the final round of debugging!
Since this update is a pretty big one, I’m giving it a bit more time—right now I’m aiming to roll it out between August 20th and 25th.
Thanks for hanging in there—it’s almost ready!
This is a video of the debugging process for the new camera system.

