Releasing like most deff in the next week I bet :)
Hey all you cuties out there waiting for this game to come out.
Thanks for all the wishlists! We've gotten over 2,000 now. That seems pretty good to me for not being on Steam before :) I'm also not really sure how these posts get to you, so also figuring it out as we go lol
But now for the NEWS!
I think you can prob see this in the summary, but I'm locking in our release window between the 22nd and the 28th.
My original goal was the 22nd and we can still be on track for that! We have all the ART done, and I'm working on getting that all ready. But still working on some of the Voice and Music work that will be brand new. So because we want to make sure the release is in it's best possible state I deff wanna get that all wrapped up for once we go fully live. Prob could put it out how it is now, and do an update with some of the new stuff and fix any bug, but I don't make bugs! Well... I have found a few small ones, let's see if they effect anyone first, hahaha.
But yeah that's the goal from the game dev side of things, and I've got everything mostly already polished up but still have to do a few more controller tests to make sure things are possibly Steam Deck optimized ;) With all the art, the file size and memory usage won't be too optimized, but should deff be able to RUN on a deck. Just need to test it. And get used to all the other Steam stuff I prob need to do on release. Which could also delay things to make sure everything is perfect on release in that back end. And also why I won't release on the weekend, so you can count that out within the window, but will a Thursday or Tuesday be better for release... who knows! Just gona go when it's ready :)
So hope you can look forward to then, and I can't wait to see what everyone thinks of all the new stuff we put in this game. I'll be teasing some for sure leading up to the release and afterwards ;)
So now you know all that you can make your Halloween plans!
Thanks for the support
HP