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Progress Report #208 - April 2026

23/04/2026 · Release · VoidBound

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:
Twitter: @CursedAtelier[x.com]

The tables are set and the stakes are rising! This week’s progress brings us closer to a scene where the odds might just be in your favor… depending on how you play your hand.

---🎨----

Seamless Mods
Blaster Mod artwork has been refined and streamlined, with certain attachments now blending into the base weapon when equipped.

Casino Setup + Render PassCasino Scene 1 has cleared lineart and flat color stage, moving into the rendering phase now. Setting up something very spicy for a lucky winner.

Chibi & the ImprovementsCatching System visuals improved further alongside with some new chibi Caly artwork integrated into the mix.

Live2D Tests
Creating new assets to experiment with upcoming Live2D productions.

----✍️----

Scene Expansion: From Promo to Playable
Writing and editing underway for Casino Scene 1, building from a proper intro setup and into a fully realized tale.

It's a cool experience to expand what began as promo art into a complete in-game scene.

----🖥️----

Under the Hood: CombatContinued work on scripting the new Status Effects and Gun Mods.

Under the Hood: Visuals
Exploring new special effects systems to enhance combat feel and presentation.

Build Prep
Preparing content for deployment as we move closer to the next release.
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And that wraps up this week’s progress~

Thank you for tuning in for this one and we'll see you in the next one!

Kind Regards,

Cursed-Atelier Team

Find Us @ 

https://store.steampowered.com/app/2500710/VoidBound/

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