Progress Report #199 - February 2026
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Hi everyone!
We’re posting this report a day early as well while the team moves into the final stretch before tomorrow’s patch drop. Let's give you one last peek behind the curtain finally drops!
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Standing art for several key NPCs are finished and queued for integration into the upcoming beta version of the update.
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The team has been performing another focused pass of edits and tweaks, adding small connective dialogue moments to better bridge the latest Main Quest content with the incoming story beats.
Design elements for the next dungeon have officially been locked in, giving the writer the green light to ramp up full script production.
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Continued improvements are being made to the Orc Dungeon scripting based on both internal testing and player feedback, helping improve the story flow and encounter behavior.
Active bug hunting is also underway on the Alpha build tracking down issues and squashing them to ensure the upcoming release runs as cleanly as possible.
Preparations to deploy the 0.6.9 build across Steam, Itch, and other supported platforms are now in full swing.
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And that wraps up this early progress report~
With the finish line now just a day and few hours away, the team is fully focused on the final additions, check lists and last-minute polish passes. Thank you for your patience and we'll see you once the patch goes live!
Take care and Kind Regards,
Cursed-Atelier Team
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