Preparing for the Descent into the Dungeon: Potions, Runes, and Goblins

19/11/2025 · Other · Goblin Dungeons

Before every descent, it’s important to remember: the dungeon does not forgive mistakes. To survive, you must know how to use the abilities you find — and what kind of enemies you’ll encounter. Below is a complete breakdown of everything that will help you go deeper.




🧪 Potions — the foundation of your survival

Potions allow you to survive deadly blows, restore resources, or take a risk to change the flow of battle.

❤️ Healing
  • Minor — restores 15% health

  • Standard — restores 30% health

  • Strong — restores 50% health

🔷 Mana
  • Minor — restores 15% mana

  • Standard — restores 30% mana

  • Strong — restores 50% mana

🎲 Special Potions
  • Potion of Fate — removes one random effect (positive or negative).

  • Potion of Greed — 50% chance to gain the effects of all potions at once or nothing.

  • Potion of Luck — applies a random effect (also positive or negative).


🔮 Runes — power earned in battle

Runes drop from bosses and grant unique abilities. They define your playstyle, strengthen your spells, and determine the outcome of dangerous encounters.


⚡ Synergy Rune

Allows you to apply elemental states to enemies:
Smoldering, Frozen, Electrified, Bloodied.

  • If the elements are compatible — synergy triggers and you deal +50% damage, activating a unique synergy spell.

  • If incompatible — damage dealt is reduced by 50%.

Synergies (+50% damage):

  • Fire + Ice = Steam

  • Ice + Blood = Shards

  • Blood + Electricity = Flash

  • Electricity + Fire = Sparks

Incompatible combinations (-50% damage):

  • Fire + Blood

  • Ice + Electricity

  • Electricity + Ice

  • Blood + Fire


📘 Resonance Rune

For each spell in your spellbook, grants a +10% bonus depending on its element:

  • Fire — increases damage

  • Ice — increases resistance

  • Electricity — increases mana regeneration

  • Blood — increases health regeneration


👁️ Foresight Rune

Allows you to look one step ahead in the dungeon labyrinth and change the upcoming reward.


🌿 Restoration Rune

Allows you to call upon an ancient power once per run, restoring 50% health and 50% mana.


👺 Goblin Subspecies

A subspecies defines a goblin's innate ability, which greatly affects the battle.


🌲 Forest Subspecies

When taking damage, applies the “Poisoned Cuts” effect to the attacker.
If the effect is already present — adds +1 stack.

Poisoned Cuts:

Each turn deals damage equal to 1% of maximum health, multiplied by the number of stacks.
Stacks reset at the end of the battle.


🕳️ Cave Subspecies

When the goblin’s health drops below 30%, it gains +50% damage.


⛰️ Mountain Subspecies

Each attack burns 20% mana from the opponent.


🏜️ Desert Subspecies

Reflects 30% of the damage received back to the attacker.


❄️ Northern Subspecies

Resistant to critical damage — critical hits deal significantly less damage or do not trigger at all.


🧭 Good luck in the dungeons!

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