Player base export update
In this update player built homes can be saved to json files that can be loaded by anyone to load in the same build in their own game.
It's available under the dev menu, the default key to access it is the num / key, it can be rebound under
settings.
Simply stand in the middle of your base (anything withing a 250m radius of the player will be saved) and press the "save build preset" button.
Then on whatever game you want to load the save in, pres the "load build preset" and pick the preset you want to load. It will take a couple of seconds to load the pieces in.
The files containing the data are stored under %LocalAppData%\\WickedIsland\\Saved\\BuildPresets

This update also has some other changes and several fixes.
The ability to save and load buildings to json file for easier sharing. Its available in the cheat menu under save/load build preset. Json files will be saved to %LocalAppData%\\WickedIsland\\saved\\BuildPresets
Sort button added to loot containers
Compost buildable (spoils food much faster)
Rewrote the AI perception and targeting logic to be less bug prone and more reactive to events.
Tweaked servant xp gain to not be linear
Tweaked some cost values for seeds
Lethal fall damage increase to 30m
Updated overloaded threshold to be 2x max carry weight (can move slowly up to that point)
increased scroll speed on inventory/loot containers
map default zoom when opened
no merchants accept wheat anymore
Minotaur's attack faster and are now less useless
Changed the method AI use for jumping over obstacles, which should make them better at navigating the terrain
Blacksteel axe/pickaxe recipes missing
Description of some food items being incorrect
An issue where enemies would not perform special attacks, only jump attacks
Censor not working on new demon boss
Servants levelling up at silly levels
Damage numbers should now reflect dealt damage after armor as well as only show when hitting enemies, trees or ore.
Critical hits on trees/ore should no longer spawn blood splatter
Crystal recipe didn't show properly in cauldron crafting list
Falling will no longer bypass encumbrance
Unequipping items when inventory full will now drop the items on the ground instead of destroying them
Repair kits showing charges instead of stack amount
Snow/rain falling through roofs
Drakes not spawning at the edge of the drake island
Lines showing around legendary armor chests
Optimized several textures in the wildling village to improve performance and hopefully reduce crashing in that area