Patch: Save Slots & Balance Fixes

🗂️ Save System — 4 Slots
The settings menu now features a full save slot system. You can start a new playthrough without losing your current progress — 4 independent slots are available.
Your current progress has been automatically moved to Slot 1. Nothing is lost.
🏚️ Endless Dungeon — Progress Rework
Fixed a bug where meters continued to accumulate upon re-entering the game. Progress is no longer tracked by distance traveled — it is now tied to points of interest reached. This makes results consistent and fair across sessions.
⚔️ Combat — Fixed Seed System
Closed an exploit that allowed players to reload a save after an unfavorable combat outcome and receive a new random result. Each battle now generates a unique seed that is locked at the moment combat begins — reloading no longer rerolls the outcome.