Patch Notes Ver.1.0.6 & Future Roadmap



Optimizations
Reduced the VFX processing load for the fog walls that appear during certain boss encounters.
Reduced the processing load for the blood pool effects used in certain boss attacks.
Optimized physics processing for clothing and other items worn by certain enemies to reduce processing load.
Optimized physics processing for clothing and other items worn by certain NPCs to reduce processing load.
Optimized enemy spawn processing while traveling by motorcycle to reduce stuttering.
Bug Fixes
Fixed an issue where the "Bangs" accessory would display incorrectly in certain cutscenes.
Steam Version Only:
Fixed an issue where the game could crash when using the virtual keyboard in Big Picture mode to enter a character's name.