Patch 1 (4/12)
Nerfed survival needs (hunger, bladder, hygiene). They now decay 5 times slower (approximately by 1 per minute).
Buffed all food sources (Both increase in hunger reduction and energy boost).
Greatly reduced mental penalty from being spotted by Zombie.
Fixed lag outdoors (still may be some stutter at times).
Buffed all food sources (Both increase in hunger reduction and energy boost).
Greatly reduced mental penalty from being spotted by Zombie.
Fixed lag outdoors (still may be some stutter at times).