Greyvale Rivalry - Status Update #4

Hello everyone,
We're back with another status update. Let's start with the total number of renders. As of today we've reached 1500 static renders. We would like to have less of them, but the scenes were too dynamic and we didn't want to cut them short, so the first six scenes ended up with this many renders. Besides the renders, we've also rendered the first animation of the game. It's about 360 and it crashed a couple of times but we got it to work. Everything is going great so far. We even thought about giving the game a release date, but it's better to hold off on that idea for a while.
Let's talk about the scenes.
Fifth scene: It's finally done. This scene alone took almost a week to complete because it takes place in several different environments. In the end, there were 320 renders and 1 animation.

Sixth scene: This scene wasn't that long in terms of renders, but it felt good to do a shorter scene after all the long ones. We finalized the scene with 130 renders.

The Greys