Game Update! v.13.0

Hey everyone!
I’d like to share that I just updated the game to the latest version (13.0).
In this version I added the start of Pari's story. She is the mysterious astronaut from the intro who has been hit by a meteor storm, and was placed in a healing pod to recover. But this time she will finally wake up , so let's go and meet her!
The update also includes many new characters, a new xxx scene for Tonda, and let's you even travel back to Keen's schooldays - so I hope you will enjoy the update!
Have fun playing!

This has been added (in more detail)
New Location: Keens school, containing 4 different parts that you can explore.
New Location: Ron's Room, front and back.
New scene: Get the magazines from Ron (part of Lune's story)
New scene: Ron makes a device (which slowely develops over several chapters)
New scene: Pari awakes.
New scene: The test flight.
New scene: The timewarp.
New scene: Marzpop girls moving on the beat in front of the changeroom (Lorza's story)
New characters (!): Ron, Ben, Ruben, Jeff, Sarah, Logan, Jessica & Pari!
XXX scene: Tonda in the gym (part of the Wrestlers story)
Other additions: several new items, dozens of dialogs, and a few thousand lines of code!
And I also fixed the spelling errors & bugs you found; thanks again for the help!
Good to know (for returning players)
If you just want to see the new content, you can best start playing from Pari's Story.
Generally, when someone tells you to come back later; pass through keens room.
And please don't forget ... (for returning players)
Old save games cannot be re-used after an update & will get you stuck if you do; because if code changes, saves break.
You can instead use the chapter select screen to get back to where you were (and hold down ctrl to speed up text).
Walkthrough
Are you stuck, then maybe the walkthrough[spacerescuegame.com] can help! You can also find it again in the sidebar of the store-page, by clicking on the ‘ manual ’.
Behind the scenes Now for this chapter I had to imagine quite a few new characters. And this is something I love to do! So let me share a bit more about how I approach that.
Now each character has a unique role to play in the game. Some characters will help you, others will hinder you- and quite a few will eh... want you. And so the challenge for me, is to imagine how I can best show these intentions through my character designs. And I discovered that that these intensions can best be show through a characters pose & their facial expressions.
Below you can see a few examples of this. For example, the girl on the left is a bit distant to others - which I tried to show by turning her face away from the MC while talking.

And the old man below on the left, is intended to be sincere and a good listener, and so I drew him standing up straight and gave him a friendly look. The old man to his right however, is more lost in his own thoughts, and so he doesn't really look at the MC, but more past him. And the guy on the right..., eh, he's just very concernd with himself :)
Well, and that's just one of the things I try to keep in mind while making characters designs. Their clothing, locations and way of talking are for example other things to consider. But, more on that next time!

Next?
Well, Space Rescue is shaping up nicely! Most of the stories are already complete, and the few that remain are already partially done. It will of course still take a while before everything will be done, but the end is definitly in sight now :)
Meanwhile I've already started working on the next part , and I hope to release again in few months (You'll find the new release dates in FAQ).
Well, have fun with the update & all the best!
Robin