Devlog: Spa, disco, and ghost problems

Hey! Today we have several activities lined up for you that make life at the Hotel pretty eventful 😈
We are actively working on the spa area.
This is a full multi-stage mini-game where you will:
wash guests after a long journey
carefully lather them up
rinse everything off with warm water
and… pull out all kinds of unexpected things like twigs and leaves
And yeah, as the process goes on, the towel gets wetter and wetter, adding a bit of chaos and visual flair to the scene 👀

When the work ends, the party begins.
Our siren Pasithea invites you to a three-stage rhythm game where:
you follow her instructions
catch the beat
press the right notes
If you succeed, you will get an animated reward scene.
If not… well, you will definitely manage!

Not everything at the hotel goes according to plan.
Our ghost bartender Laveau has found herself in serious danger - infernal entities are literally draining the last of her strength.
Your task:
analyze the enemies
read their traits
pick the right weapons
Formally it is a puzzle, but with pressure:
these creatures do not wait… and are already starting to tear things apart, including the situation and the clothes.

The hotel is gradually revealing more and more of its sides. New spaces, new mechanics… and new ways to get into trouble.
If you want to see where this leads, now is the perfect time to add Hotel Tales to your wishlist and check out the demo if you have not already.