Devlog #2

05/02/2026 · Event · Sellsword Tales Prologue

Hi, I want to share with you how the corruption and relationship mechanics will work.

Corruption:

Corruption stat will build up from H-scenes, dialogue choices, various events, and actions.

Each heart on the scale unlocks when you earn enough points.

Unlocking hearts comes with story events. Once you open a stage, you can't undo it (only by loading a save). New milestones grant skills, visual changes to the heroine, new dialogue options, and access to more depraved scenes (for example, you won't unlock the orc party with 0 hearts).

But the higher the corruption stat, the harder it gets to turn back from the lewd path and keep relationships with certain companions.

Relationships

Every character you encounter will have their own tab with information about them and your relationship status.

Relationships are measured by 10 hearts. Filling a certain number unlocks increasingly personal info for each character.

Their favorite food, color, sexual preferences, etc. Reaching the final required heart level grants a major bonus in stats or special skills.

You'll also see a history of actions tied to that character.

This info will help you better track and manage relationship dynamics.

In work not just the mechanics, but also some really juicy visuals.

Share in the comments which monster girl you like the most — she might end up being one of the first I add to the game!