Development Update 30.01.2026
Hello everyone, welcome to this week's progress report.
Level:
This week, we continued working on the implementation of the Yterra blockout and added further details. Simultaneously, the production for the final assets for Yterra and Adûn based on these blockout models has been started. We are also working on the design and models of Interactive props such as chests, levers, door locks, mining ores, and more.

Code:This week, we made several improvements to the combat; We changed the parry to be omni-directional, and any parry will trigger a short window during which any hits will get parried as well. We implemented inputs to switch between lock-on targets. And we added telegraphs for ranged AIs when they are about to shoot at the player.
We have also decluttered the input screen for a neater view of the options.
In the sandbox, Finger/Toe posing has received copy/paste buttons for the entire hand/foot. When copying the thumb data, the "Start curl" value now gets copied correctly.
We added a new "Sex minigame locator" prop, as well, which will allow you to get "teleported" to it when starting a sex minigame. This allows precise placement for sex minigames.

Character:In the character department, we have been adding the new skin features to outfits so these external influences are also reflected on the characters attire. The Kerpali fur is now influenced by these new material features, as well. The new Shey outfit is finished and on its way to rigging to get it ready for implementation.


Animations: In the animation department, we continued work on more varied finishers for the various weapon classes. We also imported and started implementing the hologram sequences.

Design:In the quest department, we implemented the quest for Maya and the four pigmen. It now has all dialogues and the technical implementation, all that's missing is the set dressing of the locations and a cutscene. We are also about to finish the Pearl Village side quests.
In the design team, we are wrapping up the design for the perks and the character screen.
Thank you for all your continued support,
-Wild Life Team