Development Update #16
Chapter 2 has reached another major milestone.
I’ve been focusing a lot on setting expectations and clarifying what the game is over the past couple of posts.
So here’s a more direct update on Chapter 2.
At this point, roughly three-quarters of the visual content is complete.
That includes a large portion of the scenes and animations, and the remaining work now focuses on finalising the final segments and bringing everything together.
If things continue at the current pace, Chapter 2 should be completed in about a month and then submitted for Steam review.
While waiting for approval, I’ll use that time to polish both Chapter 2 and Chapter 1 — tightening some scenes, improving flow, and adding a few additional elements, including Steam achievements.
Chapter 2 is significantly larger in scope, and you’ll start to feel that difference quite early on.
More details on what changes and how the game evolves in Chapter 2 soon.
Nemiegs