✨ City of Sin – Update
I’m officially working on the final scene for this first release of City of Sin.
It’s a big one (because of course it is), but once this scene is done, that’s it — all renders for this build will be complete.
After that, I’ll move on to integrating the last of the script and doing a full pass to make sure everything flows the way it should. I'm very close now.
📊 Current Content Stats
Renders: 1,365
Animations: 7
Words: 58,814
Estimated Playtime:
4.4 to 6.5 hours, depending on reading speed and route choices
📱 New Phone System
This build also includes the brand-new phone system, which isn’t just visual dressing — it now:
Acts as a choice interface in certain scenes
Shows messages, calls, and key info seamlessly inside the story
Future updates will expand it further with:
A full Gallery
Customisable wallpapers
Additional preferences
And the ability to initiate calls when appropriate in the narrative
This phone UI is going to become a core part of how the world unfolds in City of Sin and I might upgrade it further a better view.
Thanks for sticking with the project — this has grown into my biggest, most ambitious release yet. I can’t wait for you all to experience it.
Final scene rendering now.
Script integration next.
I'm almost there.
— DoAdventures 🔥