Beta 1.95 Now Available

30/03/2025 · Event · Her Heart's Desire: A Landlord Epic

Hey folks,

I went back over the content and fixed up a bunch of things that were bugs, both minor and major, in the game, as well as improved a bunch of audio. Hopefully, this edition is as clean as it gets but if there are bugs, as always, let me know & I'll sort them asap.

So what's in this 1.95 edition today?

  • 6,500 words of new story across three scenes with multiple versions, depending on which path you're on (Daisy, Lily, Rose, Harem, or Man About Town)
  • 425 brand new images, with Daisy, Rose, Lily, and Lois making an appearance in this episode
  • 39 new animations across three scenes, two of which are variations of a brand new scene, the other scene with Rose + MC is a remake of Rose cosplaying as a cheerleader, similar to the previous edition of the game, but hopefully with far, far better visuals, animations, and story in this version.
  • Two new scenes in the replay gallery - you can pick which version of one of the new scenes you like, both variations with Daisy & MC, but slightly different depending on which option you select.
  • 7 new audio files, 1 music track, and 6 sound effects
  • Many audio bugs fixed, also lowered the volume of one of the most common walking sounds to make it less obnoxious (as pointed out by a few folks).
  • Other bug fixing including on day2 afternoon, one branch had an incorrect Lily max love score, and then also a broken layout for the Lily Path Insights; a bug on day 4 that resulted in an adult scene that shouldn't have happened unless you were on the Daisy or Harem path (now appropriately, that scene is skipped if you're not on one of those two paths). Also edited the Elizabeth path and relationship on day 5 if you reject her, previously, these weren't set correctly if you decline her advances.
  • My hard work for four solid weeks to bring you my best update yet.

Next month, we'll see the last official update that's been planned for a while...of course, if there are requests, or other stuff I should be doing, let me know so I can add that to the list of possibilities.

By the end of this update, you should see text and indicators of what path you're on, and after my debugging session today, I think those are all sensible & much, much better than the original version of the game.

Have fun, and thanks for your interest in my work, it means a ton.

Cheers,
Brosef