April Operations Preview

27/03/2026 · Patch Notes · Monmusu Girls: Autobattler

Hello everyone! Spring has arrived in the Northern Hemisphere~ Any players from the Southern Hemisphere? What's the weather like down there — heading into autumn? Let me know in the comments, I'm genuinely curious, haha.

I'm taking my daughter hiking next week — hope these old bones can still handle it, lol. Anyway, let's get to business. Here's the April operations preview — check it against the calendar as you read!

1. New Valkyries

Two new Valkyries are coming in April.

The first one is no secret — an Easter-themed Valkyrie arriving on the 13th. Eggs, bunny ears... fill in the blanks yourself, looking forward to it~ A guessing event opens on the 6th where you can predict her race and class.

The second is also pretty much confirmed at this point, haha. Chapter 8 of the main story finally unlocks on April 21st — you've all been waiting! The corresponding story character joins officially on April 27th. Progress the story and add a new character at the same time — I think that's a nice setup.

2. New Battle Pass Skin

Time for a new Battle Pass skin! Who is it this time? La la la~

Here's a hint: our designer said, "She's already showing plenty — what more do you want?" — Yeah, make of that what you will. Find out when the new pass opens on April 14th.

3. Fishing System Overhaul

Honestly, the old fishing system just wasn't fun. Not fun at all! We knew it for a while but never had the bandwidth to fix it. This time we finally committed to a full rebuild.

The updated version goes live April 2nd, with a dedicated Fishing Event on April 29th. Gameplay depth and system integration have both been significantly improved — explore the details when it launches. Whale hunters, it's time to get moving!

4. Guild Territory War

This new mode was proposed by our lead developer — a hybrid PVP/PVE experience opening for the first time on April 15th. Since this is the first run, we'll be watching how everyone plays and gathering feedback to keep refining it. Help us make it great — your input really counts.

5. Hero Trial Rework

Launching April 23rd. The old Hero Trial was too one-dimensional — no variety, no sense of progression. This rework is designed to fix exactly that. The pacing will feel tighter and more intense, and the rewards will also be more generous. Hope it feels fresh again.

6. Mythic-Tier Equipment

You've been asking for this for ages! Launching April 30th alongside a new Philosopher's Stone update. For the veterans sitting on mountains of unused resources — time to put them to work.

7. Squad Optimization (Talent Preset Binding)

A feature many of you have been requesting for a long time — finally arriving on April 7th. Please give it a try and let us know what you think.

April is packed — even I feel a little overwhelmed looking at it all, haha. Hope you all have fun, and please keep sending us feedback. It genuinely shapes what we focus on next.

I'll report back on how sore my legs are after the hike, lol.

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