AoW Major Update
Hello Steam Users.
First of all, let me apologize for the long radio silence on Steam.
Even though I've update bi-monthly on other platforms since September, I felt like a Steam update had to be big enough to warrant posting something here.
Thus, I present to you the new Ashes of War version, with a lot of re-writes for the entire game, focusing on more natural interactions between the cast, animated CGs, both the H-CGs and the "regular" ones, new sprites, new characters, new backgrounds, and the first version of the revamped battle system.

Said battle system is still in its infancy, and requires a lot more work, but is here to give you a taste of the final product. It is at this time, still quite easy, but the groundwork for a "Hard / Challenge" mode has been worked on, and will come for the full release.
Speaking of the full release.
The final version should be release around the beginning of Q2 2025, though I can't give an exact date just yet.
Still, I'm confident with the tools I have at the moment and hope to bring this story to the form it is supposed to have soon.
For the Steam users, I hope to do a monthly update from now on until the release, but once again, if you want more consistent news, I invite you to join the Discord.
First of all, let me apologize for the long radio silence on Steam.
Even though I've update bi-monthly on other platforms since September, I felt like a Steam update had to be big enough to warrant posting something here.
Thus, I present to you the new Ashes of War version, with a lot of re-writes for the entire game, focusing on more natural interactions between the cast, animated CGs, both the H-CGs and the "regular" ones, new sprites, new characters, new backgrounds, and the first version of the revamped battle system.

Said battle system is still in its infancy, and requires a lot more work, but is here to give you a taste of the final product. It is at this time, still quite easy, but the groundwork for a "Hard / Challenge" mode has been worked on, and will come for the full release.
Speaking of the full release.
The final version should be release around the beginning of Q2 2025, though I can't give an exact date just yet.
Still, I'm confident with the tools I have at the moment and hope to bring this story to the form it is supposed to have soon.
For the Steam users, I hope to do a monthly update from now on until the release, but once again, if you want more consistent news, I invite you to join the Discord.