...................

You guys are still buying. I had no idea collecting buried games was a thing.
I'm sure it'll be archived somewhere on the internet even if it disappears from here.
Anyway, just for fun... IF I were to actually keep working on this, there's a ton I'd need to do before even thinking about episode 6.
First off, I'd rebuild the whole thing in Godot. Then I could easily port it to ANY platform :D And while I'm at it, I'd just remaster the entire game:
A way better interactive story with more challenging and deeper choices and lore
Improved backgrounds, audio and UI effects
Art upgrades for most of the characters
And most importantly, a complete overhaul of the puzzles—the main game mechanic. Right now, they're bland and feel like a rough prototype missing fun possible interactivity.
Remove or improve the shitty mini-games...
All in all, I guess at least a year using my free time or maybe less, if I get smarter with AI tools.
Or I could just not worry about the timeline and just chip away at it whenever I get the chance. But I'd at least try to drop a monthly update or a new build.
Anyway, thanks for the support, I really mean it. But honestly, I'm not sure I have it in me to start this whole thing over again.
For anyone who's curious, here's the revenue breakdown:
I'd say I sunk at least 200+ hours into this thing between learning how to make it and actually doing it... but that's on me, I'm just slow.
