I had to think hard about whether I recommend this or not and ultimately I do not. 1. TOUGH DECISIONS (...or are they?) The game's selling point is "tough decisions" that generally don't actually matter and come down to how murderhobo you want to be or how transactionally you want to metagame. Take for example whether you should help the evil noble tric…
Disciples: Liberation
Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.
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Reviews Summary
Disciples: Liberation has sparked mixed reactions among players, with many expressing disappointment over its departure from the series' roots while others appreciate its new direction and gameplay mechanics.
The Good
- Gritty and engaging story
- Well-written characters and dialogue
- Deep tactical combat mechanics
- Variety of units and strategies
The Bad
- Repetitive quests and combat
- Poor writing and dialogue coherence
- Lack of meaningful choices
- Frustrating user interface
The Horny
- Romantic options feel forced
- Sexual themes present in dialogue
- Character relationships lack depth
- Protagonist's sexuality is highlighted
Top rated reviews
I don't understand where the high ratings from publishers came from. Maybe the ratings were simply bought. I really like Disciples 2 — I still get aesthetic pleasure from this game and I think it's one of the best games ever. Disciples 3 is a failed game, but it's still playable. As for Disciples: Liberation, I don't understand how it was even released —…
[h1]As much a Disciples game as [i]The Rings of Power[/i] is [i]The Silmarillion[/i][/h1] [b]TL;DR[/b]: As a light tactics-RPG comletely outside of the title, it’s serviceable. As [i]Disciples[/i], it’s a betrayal. No branching unit paths, no sacred terraforming, gods are NPCs and bosses, where before they were [i]mechanics[/i]. The narrative feels inflate…
Game Details
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Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.Explore a rich overworld and align with a variety of in-world factions: from a human empire tinged by religious extremism to the dark forces of the undead lead by a mad queen. Assemble a team to gather precious resources, sway political standing, and take on brutal beasts in intricate turn-based battles.
Choice is everything in Disciples: Liberation and it is up to you how you write your story.
- 80+ hour single-player campaign: experience a sprawling dark fantasy epic over three acts, with more than 270 quests and objectives, and five unique endings to unlock.
- Explore a war-torn realm: journey through a sprawling world in ruin and work to unearth its endless secrets, hidden treasures, and bloody past.
- Write your own story: pick from four uniquely skilled classes and define your place in the world, recruiting others to your cause from an assortment of factions.
- Build a base: take on quests for precious resources and use your political savvy to build a place of planning and sanctuary.
- Fight for your life: recruit 50+ units and amass an army best suited to your play style; hone both steel and spell in intricate-turned based combat.
- Challenge deadly bosses: test your mettle and pit your party against horrific monsters and beasts, each requiring a unique strategy.
- Choice is everything: let your decisions guide your fate and directly influence what sort of leader you become.
- Fight your friends: put forth the ultimate challenge and battle for supremacy in 2-player online skirmishes.
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Comments (123)
Most recent community feedback.
Zestine
Love the visuals and the side missions. The character banter is top tier.
Nyra
Story is solid and the combat feels great, just wish there was more UI customization.
Kiro
I keep coming back after every update. The new scenes were worth it.